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Computing

 

At Broad Oak, it is our intention to teach Computing in alignment with our core values.

Attitude

We endeavour to have a positive attitude towards all learning opportunities in Computing including both plugged and unplugged lessons.

Behaviour

We strive to be responsible for the actions that we take at all times. We will show respect to others online and remember how to stay safe.

Courage

We aspire to do what is right even when we are faced with fears. We understand that we will need to talk to a trusted adult if we experience anything that makes us feel uncomfortable when online.

Determination

We work hard to overcome obstacles in order to reach goals. We will strive to develop key skills for computing that will benefit us in our constantly changing world.

Enthusiasm

We demonstrate an enthusiastic approach to all of our learning, promoting the importance of taking part and taking pride in our achievements. We will have a positive attitude to all challenges in order to improve our skills and become reflective learners.

Friendship

We work together to ensure that friendship is at the heart of all we do, fostering a caring and supportive environment in order for us to achieve a secure sense of belonging through all of our relationships.

Resilience

We aim to keep on trying and recover successfully when things become difficult. We will encourage children to work independently and as part of a group, becoming socially resilient and confident when faced with online issues and challenges.

 

Intent

 

At Broad Oak Primary School, our vision is to provide each child with a broad and balanced computing curriculum that will nurture their enthusiasm, encourage their creativity and exploration and develop their computational thinking.

In order to support our children to achieve their very best and prepare them for the future, we use the Kapow scheme of work. The curriculum is designed to allow children to make progress year-upon-year in the three key areas outlined by the National Curriculum: Digital Literacy, Computer Science and Information Technology.

The Kapow curriculum is structured into units for each year group, and each unit is broken down into lessons that are taught systematically to all of our children.

The scheme aims to instil a sense of enjoyment around using technology and to develop pupil’s appreciation of the capabilities that technology offers in creating, managing, organising and collaborating. We intend for pupils not only to be digitally competent and have a range of transferable skills at a suitable level for the future workplace, but also to be responsible online citizens.

 

Implementation

 

The curriculum and scheme of work is designed with three strands that run throughout:

Computer Science, Information Technology & Digital Literacy. The scheme itself is organised into five key areas (Computer systems and networks, Programming, Creating media, Data handling and Online Safety) where knowledge and skills are developed through revisiting previous knowledge and building on previous learning.

The lessons allow for pupils to work independently, in pairs or in groups over a range of unplugged and digital activities. Planned for, differentiated activities ensure access for learners of all abilities. Each unit is accompanied by a knowledge organiser which supports the building of factual knowledge by encouraging recall of key facts and vocabulary. Staff subject knowledge is well supported by videos and other guidance.

In years 1-6, Computing is taught weekly for approximately one hour. Computing and the use of technology is incorporated into all areas of the EYFS framework:

Understanding the World- in continuous provision pupils will experience a range of technology, both non-functioning and functioning, including electronic toys and remote controlled cars. Pupils may also use digital cameras or tablets to photograph their work in other areas of the curriculum.

Physical development- It is recognised that many pupils are already familiar with tablet devices, but are less familiar with other input devices, including the keyboard and mouse. As such, pupils are given opportunities to familiarise themselves with such devices in order to develop the required fine motor skills.

PSED- Online safety is examined using story books.

Expressive arts and design- painting and graphics applications are used to further develop children’s keyboard and mouse skills alongside the use of a range of tablet based drawing apps.

Mathematics- Pupils will have opportunities to develop their understanding of positional and directional language, such as left and right, using controlling devices such as the ‘Bee-bot’.

 

Impact

 

Pupils should leave Broad Oak equipped with a range of skills to enable them to succeed on their secondary education and be active participants in the ever increasing digital world.

Children will:

  • meet the expectations of the National Curriculum for Computing;
  • know how to use technology independently and collaboratively;
  • have an idea of how current technologies are related to one another;
  • know that technology can be used to achieve a number of practical and artistic aims;
  • learn how to think critically and make informed choices;
  • know how to behave appropriately and responsibly online.

 

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